Package | Description |
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woSource | |
woSource.math |
Modifier and Type | Field and Description |
---|---|
protected ArrayDisplay |
noduleDetectionModule.corrAd |
protected ArrayDisplay |
VesselSegm.distAd |
protected ArrayDisplay |
PulmonaryTrunkSegm.LAmaskAd |
protected ArrayDisplay |
humanLungSegm.resultAd |
ArrayDisplay |
ImgRegistration.resultAD |
protected ArrayDisplay |
VesselSegm.skelAd |
protected ArrayDisplay |
InteractiveSnake.snakeAd |
protected ArrayDisplay |
noduleDetectionModule.templateAd |
protected ArrayDisplay |
VesselSegm.threshAd |
protected ArrayDisplay |
PulmonaryTrunkSegm.threshAd |
ArrayDisplay |
ImageRegistration.transformedAD |
protected ArrayDisplay |
Point3Dviewer.view3DAd |
Modifier and Type | Method and Description |
---|---|
ArrayDisplay |
Deconvolver.getDisplay() |
Modifier and Type | Method and Description |
---|---|
void |
VesselSegm.Draw(ArrayDisplay adat) |
void |
InteractiveSnake.SnakeStack.Draw(ArrayDisplay ad) |
void |
InteractiveSnake.Snake.Draw(ArrayDisplay ad)
11/6/2014 roi's draw well but my snakes disappear while adjusting or when done.
|
void |
VesselSegm.Draw(ArrayDisplay adat,
boolean drawAsRadius) |
void |
InteractiveSnake.Snake.Draw(ArrayDisplay ad,
java.awt.Color ssnakeColor) |
void |
lungSnake.go(ArrayDisplay activeAD) |
void |
lungSnake.go(ArrayDisplay activeAD,
ArrayDisplay alsoShowOnAD) |
protected void |
InteractiveSnake.InitSnakeDisplay(ArrayDisplay curAd)
similar to version from hermitsnake.
|
protected void |
InteractiveSnake.InitSnakeDisplay(java.lang.String imglabel,
ArrayDisplay curAd) |
void |
HeartSegm.updateSnakeStacksForNewSlice(int curser,
int cursl,
ArrayDisplay curAd) |
void |
InteractiveSnake.SnakeStack.UpdateToAd(ArrayDisplay AD) |
Constructor and Description |
---|
DVHCalc(float[] dose_depths,
float[] dose_widths,
float[] dose_heights,
float[][][] dose_values,
ArrayDisplay ad) |
SnakeStack(ArrayDisplay AD) |
Modifier and Type | Class and Description |
---|---|
class |
ArrayColorDisplay
WO started 4/21-22/08, latest edits/features 1/2013
ArrayColorDisplay creates internally an RGB image, rather than merely a grayscale image as with ArrayDisplay. ACD uses ColorProcessors that store RGB values as 3 byte values, thus the grayscale image needs to be scaled 0..255. This is used, for example, for image overlays within image registration software; and 3D rendering of vessels with different shaded colors for each vessel tree. |
class |
ArrayColorDisplay3D
ACD3D handles having 3 windows open simultaneously and cooperatively.
|
Modifier and Type | Method and Description |
---|---|
void |
VesselTree.Draw(ArrayDisplay ad) |
void |
VesselBranch.Draw(ArrayDisplay ad) |
void |
VesselTree.Draw(ArrayDisplay ad,
boolean drawAsRadius) |
void |
VesselBranch.Draw(ArrayDisplay ad,
boolean drawAsRadius) |
void |
VesselBranch.Draw(ArrayDisplay ad,
boolean drawAsRadius,
int colorIndex) |
void |
ArrayDisplay.Duplicate(ArrayDisplay A) |
Constructor and Description |
---|
ArrayDisplay(ArrayDisplay srcAD) |
ArrayDisplay(java.lang.String adLabel,
ArrayDisplay srcAD) |